Console Schematics

Schematics for consoles are notoriously hard to come by. You may occasionally find a badly scanned copy of a badly photocopied copy of a badly drawn third party SNES schem, or you might know a guy who knows a guy… But that's more or less it.

I had to take matters into my own hands when it came to the PCEngine, and the results of this crazy note-taking and painstaking trial and error are below for your enjoyment.

And maybe other consoles as well. Add 'em if you got 'em.

Atari

2600

5200

7800

Commodore

VIC 20

Commodore 64

Commodore 16/+4

Commodore 128

CDTV

NEC

PC Engine

Remember that the PCE and CoreGrafx (and, in fact, all PCE hardware) use the same three chips. Even the SuperGrafx uses them, albeit with an extra new trick or two thrown in…

Nintendo

Game Boy

Game Boy Micro

SNES

Sega

Master System

Game Gear

Genesis/Megadrive

Aided by a bunch of resources like the GameSX pages, there's a few bits and pieces here.

SNK

Neo Geo Pocket Color

Sony Computer Entertainment

PlayStation 1

Other

MSX

Spectravideo SVI-318/328

 
 schematics/console_related_schematics.txt · Last modified: 2009/05/25 19:27 by 114.78.33.82
 
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